Bringing back some pictures of one of my favorite books we have - just because.
See more pictures of this 1610 copy of Lustgartlein here.
-Lindsay M.
Bringing back some pictures of one of my favorite books we have - just because.
See more pictures of this 1610 copy of Lustgartlein here.
-Lindsay M.
This is so fucking badass
This is the kind of art that you never forget, a way of painting that leaves you with silence on your tongue and terrified beauty in your hands.
the term “edgelord” implies the existence of an entire hierarchical structure of edgenobility. there ought to be like, edgedukes and edgeviscounts running around. edgesquires. edgecomtessas.
Edgemarquis
Hah!
Historically, the distinction between a count and a marquis is that a marquis’ domain lies at the border of the kingdom, and is thus more likely to be attacked by hostile forces. This position of elevated trust is why a marquis traditionally outranks a count.
Now, the domain of a marquis is called a “march”, derived from the Old French marche (”border, boundary”), and ultimately from the Proto-Indo-European mereg, which translates as… “edge”.
A marquis, then, is a literal edge-lord; i.e., lord of an “edge”, or border domain.
We must therefore conclude that an edgemarquis is twice as edgy as other edgelords.
good lord.
Fuck
Most fiction involving classical magic being alongside modern/future technology normally has the mages using spells that harken back to classical fantasy fiction. But, lets face it, a person who grew up around technology would shape their magic around interacting with that technology. (All this assumes that magic isn’t anti-tech, like in the Dresden’verse.)
So, spells in a technological world.
Waterproof: Nothing is more annoying than getting your phone/tablet/whatever wet, ruining it. A simple water warding spell would do wonders. (Thinking on this was what started this whole line of thought.)
RinoBox: And why stop at waterproofing, why not add impact resistance and such too. Could be put on the phone ‘naked’, or on a nominal thing such as those rubber bumper rings to anchor it to the device.
Surgestopper: Cast on an electrical cord, would act as the perfect surge protector with almost instant reaction time. No more lighting eating your computer.
My Parking Spot: The most basic version would allow a magus to put an illusionary car in a parking spot they saw and wanted. A more advanced version could seek out a good spot in advance, ‘occupy’ it, while directing the magus to that spot.
GPS: Yeah, ‘navigation’ spells would almost certainly exist, but this one would mimic the functions and interface of mundane GPS devices, especially useful to those who are already familiar with such devices. Could tap directly into the GPS/data networks, or be purely magical getting the info from supernatural sources.
Wrong Car Officer: Be it making the ultimate getaway vehicle, or simply avoiding traffic tickets, ways to disguise a vehicle (or at least disguise the plates) would be simple. Could be fun, if law enforcement was at least nominally aware of ‘real’ magic, if law enforcement had ways to deal with that.
Air Outlet: Nowhere to plug in? Well, just cast this spell, plug your cord into an invisible outlet, and just the right voltage/amperage is right there. Probably too much effort to do it 24/7, but could be great for recharching devices, running your fridge during a power outage, jumping off a car without risking a backsurge into your own vehicle…
Papers Please: Cast on a person, the magus can read what’s written on any card and such carried by the target, such as IDs, credit cards, etc. The knowledge of such abilities could prompt faster development of things like chipped cards or barcodes, which aren’t translated.
Just a few ideas, I am sure many of you could come up with many more.
frak yeah I love this
CryptoConnect: Encrypts network traffic even when the end devices don’t support encryption.
ElectroCharge: If healing spell adds HP to people, why not a healing spell for your battery? Charges your phone, tablet, commdeck, phaser pack, or whatever else needs charging.
InstaSIM: Cast on any mobile device to change its phone number. Great when on the run and have to steal a phone.
Stone Inset
Wondrous Item, rarity varies (requires attunement, special)
The stone insets are a series of gemstones or other minerals that have been given power by the leylines over time. When incorporated into jewelry, armor, shields, or weapons they give the wearer or bearers special powers. Whatever item has the stone inset into it requires attunement to access the stone’s powers. A given item can have no more than one stone inset except for weapons with the opal in which they can have up to three. The specific rarity and descriptions are listed below.
· Amber (very rare): This stone must be set into armor or jewelry to work. It grants immunity to diseases.
· Amethyst (rare): This stone must be set into armor or jewelry to work. It grants immunity to the poisoned condition and resistance to poison damage.
· Cat’s Eye Agate (very rare): If this stone is set into armor, a shield, or jewelry it gives all incorporeal creatures disadvantage on attack rolls against you. If it is set into a weapon it bestows the Ghost Touch quality to that weapon.
· Diamond (very rare): If this stone is set into armor or a shield it grants the wearer resistance to bludgeoning, piercing, and slashing damage from non-magical weapons. If set into a weapon it grants the weapon the ability to ignore resistance to bludgeoning, piercing or slashing damage regardless of whether the weapon would normally bypass that resistance.
· Jasper (very rare): If this stone is set into armor or a shield it grants the wearer resistance to damage from spells. If set into jewelry it grants the wearer the ability to ignore resistance to any damage dealt by their spells.
· Lapis Lazuli (rare): This stone must be set into jewelry. It grants the wearer a +1 bonus to initiative.
· Opal (rare): This stone must be set into a weapon. The weapon becomes a +1 magical weapon or, if already magical it gains a +1 bonus. A weapon that already has a bonus of +3 cannot benefit from an opal.
· Ruby (very rare): Also known as a gem of the body. It can be attuned directly, but once it is, the gem loses all power and does not count against the number of attuned object the creature can have. The creature gains a +1 bonus to their strength, dexterity, and constitution scores. This bonus is permanent unless the creature dies in which case they lose these bonuses and the power returns to the ruby.
Sapphire (very rare): Also known as a gem of the mind. It can be attuned directly, but once it is, the gem loses all power and does not count against the number of attuned object the creature can have. The creature gains a +1 bonus to their intelligence, wisdom, and charisma scores. This bonus is permanent unless the creature dies in which case they lose these bonuses and the power returns to the sapphire.
Nice
Sometimes, writers find it necessary to add more depth to the world surrounding their characters. I’ve collected a few links that should be helpful in this process. Some of these are better for a fantasy stories, but have ideas that could prove useful for writers of all genres, in one way or another.
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I may have reblogged this or something similar before, but these are actually pretty handy resources. Take a look!
Some highlights from the Celtic legends we’ve been posting all month. Hopefully this’ll be some good thought-fuel for a couple of you. If you use it in any of your stories and/or art, let us know! We’d love to show it off for you~
Thanks for joining us through March! Looking forward to April, which will be all about the worldbuiling in Game of Thrones/A Song of Ice and Fire, in honor of the new season~
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